In the motion capture workshops, three of our classmates suited up, and we placed the mocap trackers on them.
This was the image that we referenced to place all the markers. Roos demonstrated half of the stickers, and we copied the rest.

We connected the actors in the mocap suits into a metahuman in Unreal Engine 5 and took turns giving directions to the actors to capture data. We also learned how to troubleshoot issues of markers not showing up and placing markers on props.


I directed Adarsh, referencing a video of Hulk grabbing Loki and smashing him into the ground.
One issue that came up the most often was the markers on the toes falling off with movement, so we had to direct around that in order to make sure the captured data was usable.

In addition to the motion capture studio, we also tried out Live Link Face for facial expression capture, which I tried out at home.